Digital actuality | Meta CEO Mark Zuckerberg as soon as once more disapproves of the Apple Imaginative and prescient Professional.

Digital actuality | Meta CEO Mark Zuckerberg as soon as once more disapproves of the Apple Imaginative and prescient Professional.


Shortly after the Imaginative and prescient Professional launched, Meta CEO Mark Zuckerberg made it clear that he believed the Quest 3 was the higher VR headset, and over the weekend, he took to the threads once more to reiterate his perception. That the $3,500 Imaginative and prescient Professional is inferior to the $500. Quest 3 (by 9to5Mac).

Metaquest 3
Analyst Benedict Evans acknowledged that the Imaginative and prescient Professional is the machine that “Meta needs to reach in 3-5 years”, and it’s complicated that MetaVR engineers have urged that the Imaginative and prescient Professional is “mainly the identical factor ” As Quest. In response, Zuckerberg stated that the Quest is now “higher” than the Imaginative and prescient Professional, and that if the MetaQuest sooner or later has “movement blur, weight, or “lacks precision inputs” because the Imaginative and prescient Professional, Meta “may have retreated considerably.”

I do not assume we’re saying that the devices are the identical. We’re saying Quest is best. If our units weigh as a lot as they are going to in 3-5 years, or have movement blur, or lack correct enter, and many others., which means we’ll have regressed considerably. Sure, they’ve the next decision, however they paid for it with many different product tradeoffs that make their machine worse in most methods. This isn’t what we aspire to.

Zuckerberg additionally took concern with the MetaQuest being known as a “video games machine” and clarified that among the high apps on the Quest are social, browser and video participant apps.

In truth, 3 of the highest 7 quest apps are already social apps – Horizon, VR Chat, and Rec Room. Browser and video participant are additionally high apps. Health is not as huge there, nevertheless it additionally has a passionate group. So I believe the narrative that these headsets are just for video games is outdated. And sure, increased decision is best – however buying and selling off ergonomics and movement blur is not a transparent win when the Quest’s decision can be fairly good.

The load of the machine and “movement blur” are two factors Zuckerberg has targeted on in his criticism of the Imaginative and prescient Professional, and he dismissed Apple’s headset’s increased decision as pointless given the “tradeoff”. have accomplished.

Zuckerberg stated in February that the Quest 3 is best as a result of it is seven occasions inexpensive than the Imaginative and prescient Professional, it is extra snug, the Quest is “crisper”, has “precision controllers”, and a “deeper” immersive content material library. .

In comparison with the Apple Imaginative and prescient Professional’s 4K Micro-LED show, the Quest 3 has two 2K ​​LCD panels. It additionally weighs 515 grams, whereas the Imaginative and prescient Professional weighs between 600 and 650 grams relying on the mixture of sunshine cells used, and the Quest has no separate battery pack.

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